AI Insights · Timothy · July 2022
Top 5 Boxing Games on iOS in Europe Q2 2022
Explore the performance of the top 5 boxing games on iOS in Europe for Q2 2022, featuring weekly trends in downloads, revenue, and active users.
In the second quarter of 2022, the top 5 boxing games on iOS in Europe showcased varied performance in terms of downloads, revenue, and active users. The data, provided by Sensor Tower, offers a glimpse into the weekly trends for each application.
Real Boxing 2 from Vivid Games S.A. saw a significant increase in weekly revenue, peaking at around $5.8K in the week of June 20. Weekly downloads also surged, reaching approximately 31K in the same week. The game maintained a steady rise in weekly active users, culminating at about 45.3K by the end of June.
Boxing Star: Real Boxing Fight by THUMBAGE experienced a consistent weekly revenue, hovering around $3K to $4.5K throughout the quarter. Weekly downloads spiked in early April, with a notable 12.8K in the week of April 11. Active users also showed an initial rise, peaking at 35.2K in mid-April before stabilizing around 10K to 11K towards the end of June.
EA SPORTS™ UFC® 2 from Electronic Arts demonstrated robust weekly downloads, peaking at 39.8K in the last week of March. Revenue remained steady, with a notable high of $3.6K in the final week of June. The game consistently engaged over 120K active users weekly, with a peak of approximately 146.3K in the last week of the quarter.
WWE Mayhem from Reliance Games had a fluctuating revenue trend, with a notable increase to $5.6K in late March and a steady decline thereafter, stabilizing around $1.3K to $2.7K in June. Weekly downloads saw a peak of 9.1K in mid-May, while active users varied, reaching a high of 9.9K in late May before stabilizing around 6K.
Boxing Manager by Sport and Financial Limited showed modest performance with weekly revenue fluctuating between $830 and $1.5K. Downloads remained stable, averaging around 100 to 150 per week.
For more detailed insights and data, visit Sensor Tower.